Shadow Sneak
ghostInfo
- Move Power
- dex, wis
- Move Time
- 1 bonus action
- PP
- 20
- Duration
- instantaneous
- Range
- melee (15ft reach)
You extend your shadow to strike a creature from behind. As a bonus action, you can control your shadow to make a melee attack roll against a target within range, dealing 1d4 ghost damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d10 at level 10, and 1d12 at level 17.
Can learn this move:
- Grimer
- Spinarak
- Ariados
- Misdreavus
- Ralts
- Shedinja
- Sableye
- Kecleon
- Shuppet
- Banette
- Duskull
- Dusclops
- Spiritomb
- Dusknoir
- Giratina Altered Forme
- Giratina Origin Forme
- Greninja
- Honedge
- Doublade
- Aegislash
- Pumpkaboo
- Gourgeist
- Alolan Grimer
- Decidueye
- Mimikyu
- Marshadow
- Hisuian Zorua
- Hisuian Zoroark
- Hisuian Decidueye
- Bramblin
- Greavard
- Iron Valiant
Context
- Contest
- clever
- Appeal
- 3
- Jam
- 0
- Effect
- Causes the user to move earlier on the next turn.