Steel Beam
steelNew! This move is being playtested. If you have feedback, let us know!
Info
- Move Power
- wis
- Move Time
- 1 action
- PP
- 3
- Duration
- instantaneous
- Range
- self (80ft line)
You fire a beam of steel that is collected from your entire body in an 80-foot line, 5 feet wide. Any creature caught in the line must succeed on a DEX save or take 3d8 + MOVE steel damage on a fail and half as much on a save.
The recoil of using this move sends you backward 10 feet opposite of the direction the beam was targetted, and you fall prone. If you were grounded when using this move, you take 2d6 typeless damage. If you were flying or hovering, calculate fall damage accordingly.
At Higher Levels: The damage dice roll for this move changes to 5d6 at level 5, 4d12 at level 10, and 8d8 at level 17.