Feint
NormalInfo
- Poder do Movimento
- dex
- Tempo do Movimento
- Ação
- PP
- 10
- Duração
- Instantâneo
- Alcance
- Melee
You fake out a creature before you strike. Make a melee attack against a target, dealing 1d10 + MOVE normal damage on a hit. If a creature attempts to use a Protect or Detect reaction against the damage, it fails.
Em Níveis Maiores: O dado de dano deste movimento muda para 2d8 no nível 5, 5d4 no nível 10 e 4d8 no nível 17.
Torneio
Inteligente
- Apelo
- 3
- Atrapalhar
- 0
Pokemon goes first on the next turn. In the event two similar moves are used in the same turn, the last to use the move goes first. The first to use the move in this case would go second.