Poison Gas
poisonInfo
- Poder do Movimento
- con
- Tempo do Movimento
- 1 action
- PP
- 10
- Duração
- 1 round
- Alcance
- 30ft
You create a fog of poisonous gas in a 15 foot radius, centered on a point within range. Creatures that begin their turn in the area take 1d4 + MOVE poison damage and must succeed on a CON save against your Move DC or become poisoned. The gas cloud dissipates at the beginning of your next turn.
Em Níveis Maiores: The damage dice roll for this move changes to 1d6 at level 5, 1d8 at level 10, and 2d6 at level 17.
Torneio
Inteligente
- Apelo
- 3
- Atrapalhar
- 0
If successfully performed, increase Judge DC by Pokémon’s Charisma modifier for the remainder of the round.