Psychic
psychicInfo
- Poder do Movimento
- int, wis
- Tempo do Movimento
- 1 action
- PP
- 5
- Duração
- instantaneous
- Alcance
- 40ft
You tap into a target’s mind, damaging their will to fight. Make a ranged attack on a creature in range, doing 2d8 + MOVE psychic damage on a hit. If the natural attack roll is 18 or higher, the target becomes confused.
Em Níveis Maiores: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
Torneio
Inteligente
- Apelo
- 4
- Atrapalhar
- 0
A crowd favorite. No extra effects.