Rapid Spin

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Info

Poder do Movimento
str, dex
Tempo do Movimento
1 action
PP
10
Duração
instantaneous
Alcance
melee

You strike out with an incredibly fast spinning move. All creatures within melee range must make a DEX save against your Move DC, taking 1d4 + MOVE normal damage on a failure, or half as much on a success. In addition, this move automatically frees the user from Leech Seed or anything causing it to be grappled or restrained. It is removed from these statuses before the saving throw is made.

Em Níveis Maiores: The damage dice roll for this move changes to 2d4 at level 5, 1d12 at level 10, and 4d4 at level 17.

Torneio

Legal

Apelo
1
Atrapalhar
0

You gain Appeal points equal to the crowd meter level plus 1.

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