Shock Wave
electricInfo
- Poder do Movimento
- dex
- Tempo do Movimento
- 1 action
- PP
- 10
- Duração
- instantaneous
- Alcance
- self (15ft cone)
A burst of electric energy glides forward, striking anything in a 15 foot cone. This move is guaranteed to hit all creatures caught in the wave for 1d4 + MOVE electric damage, unless during the invulnerable stage of Fly, Dig, Bounce, Dive, etc. moves.
Em Níveis Maiores: The damage dice roll for this move changes to 1d6 at level 5, 1d8 at level 10, and 2d6 at level 17.
Torneio
Legal
- Apelo
- 2
- Atrapalhar
- 0
4 Appeal points if used first this turn, 2 Appeal points if not used first this turn.