Thrash
normalInfo
- Poder do Movimento
- str
- Tempo do Movimento
- 1 action
- PP
- 5
- Duração
- instantaneous
- Alcance
- melee
You thrash about wildly, doing several attacks without control. Make a melee attack roll, doing 1d10 + MOVE normal damage on a hit. After successfully hitting a target, roll a d4. On a result of 3 or 4, you may immediately hit again for an additional 1d10 normal damage. Continue this process until you fail to roll a 3 or 4 on the d4 roll, up to a maximum of two additional hits. At the end of this attack, you become confused.
Em Níveis Maiores: The damage dice rolls for this move change to 2d8 at level 5, 2d10 at level 10, and 4d6 at level 17.
Torneio
Resistente
- Apelo
- 6
- Atrapalhar
- 0
Pokemon has disadvantage on all CHA Saving Throws for the remainder of the Appeal Rounds.