152 - Spikes

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Info

Poder do Movimento
str, dex
Tempo do Movimento
1 reaction
PP
5
Duração
instantaneous
Alcance
80ft
Custo
₽4,900

You set a trap of spikes that hurts creature that come into battle. If a trainer is in range and switches out a creature, you can spend a reaction to make a ranged attack on the incoming creature with spikes that come out of the ground, doing 1d6 + MOVE ground damage on a hit.

Em Níveis Maiores: The damage dice roll for this move changes to 1d10 at level 5, 2d8 at level 10, and 5d4 at level 17.

Torneio

Inteligente

Apelo
2
Atrapalhar
0

Pokemon that perform after you this round have disadvantage on Performance rolls and CHA Saving Throws.

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