72 - Volt Switch
electricInfo
- Poder do Movimento
- dex
- Tempo do Movimento
- 1 action
- PP
- 3
- Duração
- instantaneous
- Alcance
- melee
- Custo
- ₽5,600
You lash out with a quick, electric strike before you make a getaway. Make a melee attack, dealing 1d12 + MOVE electric damage on a hit. After this move is activated, a trainer must switch out the user as a free action.
Em Níveis Maiores: The damage dice roll for this move changes to 2d8 at level 5, 2d12 at level 10, and 6d6 at level 17.
Torneio
Legal
- Apelo
- 4
- Atrapalhar
- 0
Moves that get 2 Appeal points or less do not increase the crowd meter until the end of your next turn.