Trainer Class
You want to be the very best like no one ever was? Follow these guidelines to create your Pokémon Trainer! These rules are built to accommodate any 5e race.
You can use this app's Trainer Tool to create and manage trainers and their pokemon! Use the button below to get started:
For more on leveling up a trainer, see the Trainer Leveling page.
Core Traits
- Primary Ability
- Charisma
- Hit Point Die
- d6 per Trainer Level
- HP at Level 1
- 6 + CON modifier
- HP at higher levels
- 1d6 + CON, or 4 + CON
Proficiencies
- Saving Throws
- Charisma
- Skills
- Animal Handling, and choose two from Acrobatics, Athletics, Insight, Intimidation, Investigation, Medicine, Nature, Perception, Performance, Persuasion, Sleight of Hand, Stealth, or Survival
- Armor
- None
- Weapons
- None
- Tools
- Pokeballs
Starting Equipment
- 5 Pokeballs
- 1 Potion
- Trainer's License
- Pokedex
- A starter Pokemon
- ₽1,000 + ₽100 × 4d4
Multiclassing
To multiclass into Trainer, you must have an ability score of at least 13 in Charisma. When you gain your first level of Trainer, you gain proficiency in Animal Handling.
| Level | Prof. | Features | Pokeslots | Max SR |
|---|---|---|---|---|
| 1 | +2 | Starter Pokemon, Specialization | 3 | 2 |
| 2 | +2 | Trainer Path | 3 | 2 |
| 3 | +2 | Control Upgrade | 3 | 5 |
| 4 | +2 | Ability Score Improvement | 3 | 5 |
| 5 | +3 | Trainer Path Feature, Pokeslot | 4 | 5 |
| 6 | +3 | Control Upgrade | 4 | 8 |
| 7 | +3 | Specialization | 4 | 8 |
| 8 | +3 | Ability Score Improvement, Control Upgrade | 4 | 10 |
| 9 | +4 | Trainer Path Feature | 4 | 10 |
| 10 | +4 | Trainer's Resolve, Pokeslot | 5 | 10 |
| 11 | +4 | Control Upgrade | 5 | 12 |
| 12 | +4 | Ability Score Improvement | 5 | 12 |
| 13 | +5 | Pokemon Tracker | 5 | 12 |
| 14 | +5 | Control Upgrade | 5 | 14 |
| 15 | +5 | Trainer Path Feature, Pokeslot | 6 | 14 |
| 16 | +5 | Ability Score Improvement | 6 | 14 |
| 17 | +6 | Control Upgrade | 6 | 15 |
| 18 | +6 | Specialization | 6 | 15 |
| 19 | +6 | Epic Boon | 6 | 15 |
| 20 | +6 | Master Trainer | 6 | 15 |
Class Features
Trainer License
Only licensed trainers are permitted to capture Pokémon, and this license identifies you as having such authorization. It also allows trainers to gain access to special services at Pokémon centers and to purchase goods at the Poké Mart.
Trainers can lose their license for attacking other trainers or their Pokémon, or failing to take care of their own Pokémon.
Starter Pokemon
A trainer must begin with any single unevolved Pokemon of Species Rating (SR) 1/2 or lower with the base stats in its stat block. This Pokemon starts with a nature and non-hidden ability of the player's choice.
Pokédex
A hand-held computer with an advanced camera and image recognition software. A trainer can use a bonus action to identify a Pokemon within 60 feet using the Pokedex's scanner. Doing so registers the Pokemon on the Pokedex, and reveals the base SR and some brief facts about the species.
Pokeslots
A Trainer’s Pokéslots are the number of Pokémon a Trainer can carry in their pack. At level 1, a Trainer carries their Starter and has two empty slots. Trainers can carry an additional Pokémon at levels 5, 10, and 15.
Control Upgrade
Each species of Pokemon is given its own Species Rating (SR). The stronger the Pokemon, the more difficult they are to control. The type of Pokemon you can control in the game depends on the level of your character (as seen in the Trainer Level Table).
Without the proper level, a Pokemon with a higher SR than allowed will refuse to leave their Pokeball or obey the trainer's orders. The maximum SR you can control increases at levels 3, 6, 8, 11, 14, and 17.
Entschlossenheit des Trainers
Bis du die 10. Stufe erreichst, hast du zahlreiche schwierige Kämpfe erlebt und bist siegreich und gestärkt aus ihnen hervorgegangen. Du bist nun immun gegen den Zustand Verängstigt und kannst einen zweiten Rettungswurf wählen, in dem du Übung erhältst.
Pokémon-Spürer
Auf Stufe 13 hast du bereits unzählige Stunden in der Wildnis mit der Suche nach Pokémon verbracht. Einmal pro langer Rast kannst du die Umgebung nach Pokémon absuchen. Du erfährst, welche wilden Pokémon in der Nähe zu finden sind.
Zusätzlich erhältst du Expertise in Mit Tieren umgehen.
Epic Boon
You gain an Epic Boon feat or another feat of your choice for which you qualify. Boon of Fate is recommended.
A list of Epic Boons can be found in the D&D Player Handbook, page 210.
Be creative roleplaying boons that seem "magical" for a Pokémon universe. For example, perhaps Boon of Fate could be interpretted as your trainer giving a last-minute critical command that gets your Pokémon out of danger.
Meistertrainer
Du hast endlich den Titel Meistertrainer erlangt. Deine Pokémon befinden sich auf dem Höhepunkt ihrer Kampfkraft. Wenn du oder eines deiner Pokémon einen Rettungswurf nicht besteht, kannst du dich stattdessen für einen Erfolg entscheiden. Dieses Merkmal kann zweimal pro langer Rast eingesetzt werden.
Specializations
At levels 1, 7, and 18, players may choose a specialization, granting them bonuses depending on the type of Pokemon they train. Specializations can be stacked for an additional +1 bonus to skill checks each time it is chosen.
Trainer Paths
There are many ways and reasons to train Pokémon. At the 2nd level, depending on your long term goals, choose a trainer path which grants you class features at levels 2, 5, 9, and 15.