Fainting, Resting, and Healing
The rules for HP, healing, and resting for Pokémon are the same as in D&D 5e, with some extensions.
Reaching 0 HP
When a Pokémon reaches 0 HP, what happens to it depends on the circumstances. Additionally, a downed/fainted Pokémon may stabilize in different ways.
- In sanctioned combat (e.g. a gym battle), all damage is presumed non-lethal. Pokémon downed in sanctioned combat do not need to make death saving throws.
- In other combat scenarios (e.g. a wild battle), downed Pokémon must make death saving throws until stabilized.
- While inside a Pokéball, a Pokémon does not need to make death saving throws. After spending 10 uninterrupted minutes inside a Pokéball, the Pokémon stabilizes at 0 HP.
- When a trainer's Pokémon reaches 0 HP, the trainer may use their reaction to immediately recall the Pokémon to its pokéball and send out another Pokémon.
Pokémon Death
Like in D&D 5e, a Pokémon dies if it reaches its third failed death saving throw. There is no known way for a deceased Pokémon to be revived. It is rumored that only legendary Pokémon may have such power.
Healing
There are three main ways to heal your Pokémon.
- Bring them to a Pokécenter.
- Take a long or short rest.
- Give them potions or food.
Pokécenters
Pokécenters are small hospital-like facilities that can heal your Pokémon to full health and cure all their statuses in less than 30 minutes. In a traditional Pokémon setting, Pokécenters offer their services for free to those with Trainer Licenses.
Neither PP nor hit dice are replenished at a Pokécenter.
Pokécenters are also able to treat more serious injuries Pokémon endure, the same way a hospital would for people. Such operations usually take longer than 30 minutes.
Resting
Long rests take at least eight hours and refresh all Pokémon health, statuses, and PP.
Short rests can be as little as a half an hour and recover hit points based on normal 5e rules. PP is not recovered on short rests, and short rests do not revive fainted Pokémon.
Potions and Food
Certain items and food can be given to Pokémon as an action, or in some cases consumed as a reaction, to restore HP, PP, or status. These items cannot be given to Pokémon within Pokéballs.