Knock Off
TénèbresInfo
- Puissance
- dex
- Temps d'exécution
- Action
- PP
- 10
- Durée
- Instantaneous
- Portée
- Melee
You attempt to rid a creature of their held item for the rest of battle. Make a melee attack roll against a target. On a hit, deal 1d10 + MOVE dark damage and any held item of the target disappears. The item appears back in the target's inventory when the battle is over.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.
Contest
Clever
- Appeal
- 2
- Jam
- 3
The Pokemon that acted immediately before you must make a CHA Saving Throw against your Intimidation/Persuasion DC.