Salt Cure

rock

Info

Puissance
str
Temps d'exécution
1 action
PP
10
Durée
instantaneous
Portée
30ft

You salt cure the target, dealing damage over time. Choose a target in range. The target must make a DEX save against your Move DC. On failure, the target takes 1d4 + MOVE rock damage, and it takes 1d4 rock damage at the start of each of its turns until it is returned to a Pokéball or receives healing.

Water- and Steel-type Pokémon are vulnerable to the damage dealt by this move.

At Higher Levels: The damage dice roll for this move changes to 2d4 at level 5, 1d12 at level 10, and 4d4 at level 17.

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