Guard Split

psychic

Info

Move Power
wis, int
Move Time
1 action
PP
5
Duration
1 minute, concentration
Range
30ft

You use your psychic power to change your defense to match the target's the best you can. Force a creature in range to make a CHA save against your Move DC. On a failure, for the duration, your AC changes to become an average of your current AC and the target's, rounded down.

Contest

Clever

Appeal
1
Jam
0

Average all moves that were successfully performed before your turn and gain that many Appeal points.

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