Guard Swap
psychicInfo
- Move Power
- wis, int
- Move Time
- 1 action
- PP
- 5
- Duration
- 1 minute, concentration
- Range
- 40ft
You use your psychic power to swap defenses with a creature. Force a creature in range to make a CHA save against your Move DC. On a failure, switch armor class with the target for the duration.
Context
- Contest
- clever
- Appeal
- 1
- Jam
- 0
- Effect
- Shows off the Pokemon’s appeal about as well as all the moves before it this turn.