Slack Off

normal

Info

Move Power
none
Move Time
1 action
PP
5
Duration
2 rounds
Range
self

You give yourself a break, healing your wounds. When you activate this move, you become incapacitated immediately and through your next two turns. Your trainer may not switch you out during this time. At the end of the second turn, regain half of your maximum hit points and become stable once again.

Contest

Cute

Appeal
4
Jam
0

Moves that get 2 Appeal points or less do not increase the crowd meter until the end of your next turn.

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