Snatch

dark

Info

Move Power
dex
Move Time
1 reaction
PP
5
Duration
instantaneous
Range
30ft

You call upon dark energy to steal an effect from a creature. When a creature in range activates a move with a positive effect on itself (curing negative status effect, boosting stats, healing, etc.), force it to make a WIS save against your Move DC. On a failure, you gain the positive effect and the target's move fails.

Contest

Clever

Appeal
1
Jam
0

Gain Appeal points equal to the move performed immediately before your turn minus one.

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