Recover
normalInfo
- Poder do Movimento
- wis, cha
- Tempo do Movimento
- 1 action
- PP
- 10
- Duração
- instantaneous
- Alcance
- 30ft
You extend a healing energy to recover the hit points of yourself or a creature in range. The target regains 1d6 + MOVE hit points.
Em Níveis Maiores: The dice roll for healing increases to 2d6 at level 5, 4d6 at level 10, and 6d6 at level 17.
Torneio
Inteligente
- Apelo
- 2
- Atrapalhar
- 0
4 Appeal points if the move used immediately before it was the same contest type, 2 Appeal points if not.