Searing Shot

fire More

Info

Poder do Movimento
dex
Tempo do Movimento
1 action
PP
3
Duração
instantaneous
Alcance
self (10ft radius)

Searing hot flames lick out at creatures in a 10-foot-radius circle, centered on you. Any creature in range must make a DEX save against your Move DC, taking 4d4 + MOVE fire damage on a failure, or half as much on a success. If a target fails the save by 5 or more, it is burned.

Em Níveis Maiores: The damage dice roll for this move changes to 2d12 at level 5, 4d8 at level 10, and 8d6 at level 17.

Torneio

Legal

Apelo
3
Atrapalhar
0

No penalty applied for repeating the move.

Something went wrong...

You can help by reporting this error!